Silverlight performance difference between Mac & PC?

I recently reported how glitchy a Silverlight port of Manic Minor was to play, well today I played the same game on PC (old skool AMD dual core) and a Macbook (Intel Dual Core Duo). Now given the main differences between the two are that the PC has better 3D performance (due to dedicated video card) whereas the Macbook’s processor is usually faster you’d bet that Silverlight, being 3D unaware, would perform better on the MacBook. But no, Manic minor hardly skips on the PC whereas on the MacBook is more like a game of chance than skill. Obviously this isn’t scientific but it does raise the ugly question of the performance of Silverlight on the Mac. Something I’d like to explore once the final release is in the wild.
 

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